![]() ![]() Hyperius is basically a raid boss and chances are, depending on your level, will need a few people to help take him down. ![]() When you start the battle with him, you will need to attack him to get things going. Once you do, he will have a few minions that pop up and keep him shielded. You won’t be able to attack him while he is tethered to them, so you’ll need to keep hitting the minions until they drop in to repair mode. Eventually when you have taken down all the minions, Hyperius will start to come after you will ground stomps and firing rockets. Simply keep away from him and keep firing at him non-stop and he will eventually fall. Amazon Prime Day deals: see all the best early offers right here.Īfter you have beaten Hyperius and returned to Sade in Oasis, he will give you this mission.It’s a rather cut and dry boss once the minions are down. ![]() Make your way to Hayter’s Foley and make your way around to the cavern past Sandman’s Lookout. Once you reach the gate, you will need to pay 8 eridium to enter and like Hyperius, the battle won’t start until you attack him. When you do, nothing you do will hurt him, you will need to attack the sand worms that pop up in the area. When you kill them, they will leave a pool of acid behind that, if walked into will continue to hurt you and Master Gee. The acid will continue to spread across the floor until one of you walks to the center of it which seems to cause the acid to recede a bit. Use a singularity grenade on a worm that is almost dead and it will draw Master Gee to the worm and he will land in its puddle. Once he is starting o loose shields and health, go to the entrance and on the left will be a rock that you can crouch behind. Stay there and allow Master Gee to just drain his life away as you wait. If you got hit by the acid on the floor, then your life will continue to deplete as well, so you’ll need to pop out once in a while when you are about to die and get a revive from one of the worms nearby. It’s not a hard battle, but can take a while as his health slowly chips away from the acid. Once he is down, return to Shade to turn in the quest.2012 1. Peter Jackson's King Kong - The Official Game of the Movie - Gamers EditionĪn interesting enough game. #BORDERLANDS 2 CAPTAIN SCARLETT REPLAY LAST MISSION MOVIE#Īnswers the question of "What if Trespasser was a linear console port, right down to the spastic enemies?", which nobody really asked, but you've got to admire them for trying, especially being that this is a movie tie-in. If Kong won't lift an obstacle such as a pillar, what I found to work is to hit Alt+Enter (game won't actually switch to windowed) quickly whilst mashing the mouse button. I faced crashes in two Kong levels, and in the level where you get back on the plane, the end script wouldn't trigger. To get around these issues I had to download a complete savegame so I could skip to other maps thankfully all but one of the issues were at the very end of a level, and they're only like 5 minutes long anyway, so not much progress is skipped. #BORDERLANDS 2 CAPTAIN SCARLETT REPLAY LAST MISSION DOWNLOAD# I've mirrored that save here, just put it in the game's directory.Ĭombine every piece of cyberpunk fiction known to man. Haphazardly slap on every RPG mechanic known to man. Top off with incredibly impressive, atmospheric but empty levels and a dash of bugs. **/*****Ĭlick for a flowchart of E.Y.E.'s endgame. Too much of a focus on (not that great) combat, but interesting premise and beautiful, atmospheric locations. I liked how most of the levels always had a sense of place by giving the player the ability to see previous or coming locations off in the distance this decreased the feeling of navigating along a linear line from a to b. ![]() SyndicateĪpparently, a tribute game to better games I like, such as DX3 and Mirror's Edge. Great action setpieces and cut-scenes much like its prequel, but to me it felt just as action oriented, which is a shame. Part of the frustration, though, is due to my inability to play action games with a controller. Drinking game: chug a beer whenever Drake jumps and grabs for something, which goes on to collapse. The Mass Effect planet probing interspersed with prerendered adventuring and some puzzles. I had been putting off playing this, and for good reason. The amount of plot/dialogue variations is really impressive (lots of references to even minor things) this is marred by cringe-worthy dialogue. Ignoring all the blabbering on, decisions I'd been dreading since ME1, and crying, the actual gameplay's formulaic as ever.
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